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81: Foxpro software installation disk to compile and production
Software compiler If you have all the procedures can be better prepared to start compiling your software is very simple, as follows: Project Manager by pressing the link for, a dialog box appears Figure 1; Select "Even for the executable pro...

82: Debugging Foxpro
When programming we will inevitably go wrong, go wrong after the wrong place to find out how to become very important, and only correct the wrong place to find out before they can be corrected, we will discuss below some of the commonly used method ...

83: Foxpro programming skills in a number of small
A copy We have a software programmer will find many of the code is repeated, we can not repeat the write, and can use the menu "Copy", "Paste" and repeat the command to copy the contents of this point we all must think. However...

84: Using FOXPRO software for a complete
In fact, this title is unlikely that closely, because any normal implementation of a software can be called a complete software, and we mean here is: a menu, a database (table), a variety of input and output, printing, etc. more full-featured softwa...

85: FOXPRO commonly used programming commands and functions
Note: In the syntax, such as square brackets "[]" enclose the words that do not have to. Common command Assumptions (if. .. endif) Cycle (do while ... enddo) Branch (do case ... endcase) Assignment (store. .. to) Call the form (do fo...

86: FOXPRO common objects, properties, events, methods (1)
This lesson to introduce some commonly used objects and their properties, events, methods, since this knowledge can be useful for some simple software. Object (object): Form (form) Button (commandbutton) Label (label) Text box (text) Form (gri...

87: FOXPRO objects, properties, events, methods
The third class objects, properties, events, methods After a lesson we have to object, attribute, event with a preliminary understanding, this lesson do we explain further. Object (object): is what we have seen in the form of software, text boxes,...

88: Knowledge about object-oriented programming
The second lesson for myself what the object-oriented programming Let us for a lucky 7 game procedures, can also be called a game software, personal feelings about how object-oriented programming is going on. Perhaps you already have a process-orie...

89: What is the project manager, the difference between database and table
Is very simple to talk about two issues: First, the project manager; Second, the difference between databases and tables. First, in the development of a software project often have a large number of various documents, sometimes developers do not kn...


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